Difference between revisions of "Arcology"
From SimCity Wiki
(26 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{ploppable infobox | |
+ | | image = arcology 2.jpg | ||
+ | | cost = • §1,000,000 | ||
+ | • 2,800 tons of [[Metal]] | ||
− | + | • 1,000 tons of [[Alloy]] | |
− | + | • 60,000 crates of [[TV]] | |
+ | | upkeep = §300 | ||
+ | | requirement = City in [[region]] with 58,000 or more residents. | ||
+ | | function = Benefits Works, Shoppers and Students | ||
+ | | module = | ||
+ | | extra = | ||
+ | | description = Building this towering pinnacle of human architecture requires skilled workers and resources. This dense ecosystem contains everything necessary to sustain a massive community. Sims live here but many of them will commute to cities in the region to work, go to school, or shop.
| ||
+ | }} | ||
+ | Arcology, the fusion of architecture and ecology, is a signature structure of the [[SimCity]] series. In the current iteration, Arcology functions as a gigantic futuristic apartment building. This structure supplies all the [[cities]] in the [[region]] with an endless supply of workers, shoppers and students. These Sims come to your city for their commercial, industrial and [[Education|educational]] needs. | ||
− | Arcology | + | *Arcology fills the need for residential buildings. With Arcology in place, players can create cities without residential [[zones]]. |
+ | |||
+ | *Arcology is unlocked by having 58,000 or more residents in a city in your region. | ||
+ | |||
+ | Arcology is one of the [[Great Works]]. | ||
+ | |||
+ | [[File:arcology phases.jpg|500px|thumb|left|Phases of Arcology construction]] | ||
+ | |||
+ | {{Great Works}} |
Latest revision as of 23:25, 17 March 2013
Arcology | |
---|---|
Information | |
cost | • §1,000,000
• 2,800 tons of Metal • 1,000 tons of Alloy • 60,000 crates of TV |
upkeep | §300 |
requirement | City in region with 58,000 or more residents. |
function | Benefits Works, Shoppers and Students |
description | Building this towering pinnacle of human architecture requires skilled workers and resources. This dense ecosystem contains everything necessary to sustain a massive community. Sims live here but many of them will commute to cities in the region to work, go to school, or shop. |
Arcology, the fusion of architecture and ecology, is a signature structure of the SimCity series. In the current iteration, Arcology functions as a gigantic futuristic apartment building. This structure supplies all the cities in the region with an endless supply of workers, shoppers and students. These Sims come to your city for their commercial, industrial and educational needs.
- Arcology fills the need for residential buildings. With Arcology in place, players can create cities without residential zones.
- Arcology is unlocked by having 58,000 or more residents in a city in your region.
Arcology is one of the Great Works.
Space Center • Arcology • Solar Farm • International Airport |