Difference between revisions of "Arcology"

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{{ploppable infobox
 
{{ploppable infobox
| image =  
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| image = arcology 2.jpg
 
| cost = • §1,000,000
 
| cost = • §1,000,000
 
• 2,800 tons of [[Metal]]
 
• 2,800 tons of [[Metal]]
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• 1,000 tons of [[Alloy]]
 
• 1,000 tons of [[Alloy]]
  
• 60,000 crates of [[TV]]s
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• 60,000 crates of [[TV]]
 
| upkeep = §300
 
| upkeep = §300
 
| requirement = City in [[region]] with 58,000 or more residents.
 
| requirement = City in [[region]] with 58,000 or more residents.
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| module =
 
| module =
 
| extra =
 
| extra =
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| description = Building this towering pinnacle of human architecture requires skilled workers and resources. This dense ecosystem contains everything necessary to sustain a massive community. Sims live here but many of them will commute to cities in the region to work, go to school, or shop.

 
}}
 
}}
Arcology is the fusion of architecture and ecology.  
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Arcology, the fusion of architecture and ecology, is a signature structure of the [[SimCity]] series. In the current iteration, Arcology functions as a gigantic futuristic apartment building. This structure supplies all the [[cities]] in the [[region]] with an endless supply of workers, shoppers and students. These Sims come to your city for their commercial, industrial and [[Education|educational]] needs.
  
They are futuristic cities with a variety of residential, commercial and agricultural structures.  
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*Arcology fills the need for residential buildings. With Arcology in place, players can create cities without residential [[zones]].
  
Arcologies are designed to be self-sufficient.
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*Arcology is unlocked by having 58,000 or more residents in a city in your region.
  
Arcology is in [[SimCity|Simcity(2013)]], it is one of the [[Great Works]].
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Arcology is one of the [[Great Works]].
  
In game description: ''"Building this towering pinnacule of human architechture requires skilled workers and resources. This dense ecosystem contains everything necessary to sustain a massive community.  Sims live here but many of them will commute to cities in the region to work, go to school or shop."''
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[[File:arcology phases.jpg|500px|thumb|left|Phases of Arcology construction]]
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{{Great Works}}

Latest revision as of 23:25, 17 March 2013

Arcology
Arcology
Information
cost • §1,000,000

• 2,800 tons of Metal

• 1,000 tons of Alloy

• 60,000 crates of TV

upkeep §300
requirement City in region with 58,000 or more residents.
function Benefits Works, Shoppers and Students
description Building this towering pinnacle of human architecture requires skilled workers and resources. This dense ecosystem contains everything necessary to sustain a massive community. Sims live here but many of them will commute to cities in the region to work, go to school, or shop.


Arcology, the fusion of architecture and ecology, is a signature structure of the SimCity series. In the current iteration, Arcology functions as a gigantic futuristic apartment building. This structure supplies all the cities in the region with an endless supply of workers, shoppers and students. These Sims come to your city for their commercial, industrial and educational needs.

  • Arcology fills the need for residential buildings. With Arcology in place, players can create cities without residential zones.
  • Arcology is unlocked by having 58,000 or more residents in a city in your region.

Arcology is one of the Great Works.

Phases of Arcology construction

Space CenterArcologySolar FarmInternational Airport