University

Revision as of 11:12, 10 March 2013 by Planner (talk | contribs)

Revision as of 11:12, 10 March 2013 by Planner (talk | contribs)

University
University
Information
cost 88,000

upkeep 1,600 per hour

requirement City Hall


Department of Educationn in region


• Educate 1,200 students in a day


function • Unlocks various technologies at various Schools

• Increases tech level of industrial buildings

module University Sign, Pedestrian Path, Dormitory, School of Business, School of Engineering, School of Law, School of Medicine, School of Science
extra 800 Desks
description The University provides the highest grade of education to your population. Research advanced technologies at the various schools of higher learning. Increases tech level of nearby industrial buildings.


University produces Sims with highest level of education. It is vital for the creation of level 3 tech buildings in the industrial zone. Continuous enrollment is needed to keep the high tech industries. University can be upgraded based on the number of Sims it has educated. With each upgrade, a new school module of choice can be constructed. These schools offer passive benefits and can initiate one of ten research projects. Completion of research projects unlock high tech modules for various ploppables.

  • Research project finish faster when you have more Sims enrolled.
  • Dormitory can be constructed so students can live on campus. It helps to reduce residential needs and traffic congestion.

Contents

Schools

School of Business

Main article: School of Business

School of Engineering

Main article: School of Engineering

School of Law

Main article: School of Law

School of Medicine

Main article: School of Medicine

School of Science

Main article: School of Science

Other Modules

University Sign

University Sign

Pedestrian Path

Pedestrian Path

Dormitory

Main article: Dormitory

Research Projects