Difference between revisions of "Police Station"
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Police Station sends out patrol cars to suppress [[police|crime]] and arrest criminals. Arrested criminals will be placed in the police station's jail and rehabilitated over time. Additional [[Patrol Car Lot]]s can be constructed to increase the number of patrol cars on street. Additional [[Jail Cells (Ground Floor)|jail cell]]s can be constructed to house more criminals. | Police Station sends out patrol cars to suppress [[police|crime]] and arrest criminals. Arrested criminals will be placed in the police station's jail and rehabilitated over time. Additional [[Patrol Car Lot]]s can be constructed to increase the number of patrol cars on street. Additional [[Jail Cells (Ground Floor)|jail cell]]s can be constructed to house more criminals. | ||
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Revision as of 04:57, 31 March 2013
Police Station | |
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Information | |
cost | §30,000 |
upkeep | §400 per hour |
requirement | Town Hall |
function | Reduces crime by capturing criminals
• Jail Cells: 10 • Patrol Cars: 2 • Patrol Rate: every 60 minutes |
module | Police Station Flagpole, Police Station Sign, Patrol Car Lot, Jail Cells (Ground Floor), Jail Cells (Top Floor) |
description | Patrol cars respond to crimes in progress and arrest the criminals—if they can catch them! Police bring arrested criminals to the station to be rehabilitated in jail cells. The Police Station suppresses crime nearby. |
Police Station sends out patrol cars to suppress crime and arrest criminals. Arrested criminals will be placed in the police station's jail and rehabilitated over time. Additional Patrol Car Lots can be constructed to increase the number of patrol cars on street. Additional jail cells can be constructed to house more criminals.