Wealth
The population of your city is divided into 3 levels of wealth: low wealth (§), medium wealth (§§) and high wealth (§§§). All residential (R) and commercial (C) buildings are divided into the same 3 levels of wealth. Your Sims will live, work and shop in buildings that correspond to their levels of wealth.
- For example high wealth Sims will only live in high wealth residential buildings and shop in high wealth commercial buildings.
High wealth shops and housing are attracted to areas of high land values. Different cities have different natural land values. Beach-side properties and high cliff views tend to have higher land values. Players can also increase the land value of an area by placing parks, Mayor's House and Mayor's Mansion next to it. Proximity to service buildings such as the Fire Stations, Police Stations, Clinics and schools also increase land value.
- Different parks attract Sims of different wealth levels. Basic parks bring in low wealth Sims. Nature and sports parks attract medium wealth Sims. High wealth Sims are attracted by formal parks and plazas.
Note: Wealth and Density are completely different things and are not effected by one another, you can have Low Wealth/High Density apartment buildings and High wealth/Low Density mansions.
- Wealth is decided by land value while density is driven by happiness.
- Industrial buildings have tech levels driven by education instead of wealth.
Low Wealth (§)
Medium Wealth (§)
High Wealth (§)
Data Maps
Land Value Map
Land value map shows where high, medium and low wealth residential and commercial buildings are likely to develop as well as buildings that positively and negatively impact land values.