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==Types of Disasters==
===Earthquake===
:''Main article: [[Earthquake]]''
Earthquake randomly destroys buildings with a large radius. It occurs more often in [[cities]] located in mountainous areas.
*'''Dug Too Greedily and Too Deep''' - Mine 100 tons of [[coal]] or raw [[ore]] in your city to gain access to the Earthquake disaster!
===Tornado===
:''Main article: [[Tornado]]''
Tornado randomly destroys buildings in a wandering path. It occurs more often in cities located in open plains.
===Meteor Strike===
:''Main article: [[Meteor Strike]]''
Meteor Strike randomly destroys buildings within a large radius, sometimes creating a circle of ground pollution or radiation.
===UFO Encounter===
:''Main article: [[UFO Encounter]]''
UFO encounter randomly destroys a building, abducts Sims, or steals resources from storage lots.
A UFO visitation encourages creation of level 3 tech buildings in the industrial [[zones|zone]]
===Zombie Attack===
:''Main article: [[Zombie Attack]]''
Zombie attack summons zombies that roam the streets at night and feast on the brains of unsuspecting Sims.
[[Police]] will attempt to control the infestation. When the sun rises all zombies perish.
===Big Lizard===
:''Main article: [[Big Lizard]]''
Big Lizard destroys all buildings within a linear path.
This creature marches towards the nearest [[Garbage Dump]] and destroys every buildings along the way. Occasionally, Big Lizard will stop and light nearby buildings on [[fire]]. Once it reaches the its destination, the reptile will consume all of the [[waste|garbage]] and return underground.