Difference between revisions of "Arcology"
From SimCity Wiki
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• 60,000 crates of [[TV]]s | • 60,000 crates of [[TV]]s | ||
− | | | + | | upkeep = §300 |
| requirement = City in [[region]] with 58,000 or more residents. | | requirement = City in [[region]] with 58,000 or more residents. | ||
| function = Benefits Works, Shoppers and Students | | function = Benefits Works, Shoppers and Students |
Revision as of 04:10, 2 March 2013
Arcology | |
---|---|
Information | |
cost | • §1,000,000
• 2,800 tons of Metal • 1,000 tons of Alloy • 60,000 crates of TVs |
upkeep | §300 |
requirement | City in region with 58,000 or more residents. |
function | Benefits Works, Shoppers and Students |
Arcology is the fusion of architecture and ecology.
They are futuristic cities with a variety of residential, commercial and agricultural structures.
Arcologies are designed to be self-sufficient.
Arcology will be in SimCity, it will be part of Great Works.
In game description: "Building this towering pinnacule of human architechture requires skilled workers and resources. This dense ecosystem contains everything necessary to sustain a massive community. Sims live here but many of them will commute to cities in the region to work, go to school or shop."