Changes

Jump to: navigation, search

Achievements

787 bytes added, 21:12, 18 June 2013
no edit summary
=Amusement Parks=
1. '''Fun Money''' - Earn 100,000 in amusement park profit in one day.
 
2. '''Where Did We Park''' - Welcome your 1,000th amusement park visitor.
 
=City Management=
1. '''Sand Through My Fingers''' - Have total expenses of $5,000+ per month.
2. '''Money Cube''' - Have a total income of $10,000+ per month.
3. '''Good Credit''' - Pay off $1,000,000 in bond debt.
4. '''Multi-Millionare City''' - Have $10,000,000 in your treasury.
5. '''Busy Downtown''' - Have at least 100 Commercial buildings in your city.
6. '''Big Government''' - Place one of each of the [[City Hall]] departments on a single City Hall.
7. '''Quid Pro Quo''' - Place one each of all the [[modules]] on a single [[Mayor's Mansion]].
8. '''Industrial Revolution''' - Have 100 Industrial buildings in your city.
9. '''Suburb City''' - Have 10,000 residents living in your city.
10. '''Population Boom''' - Have 50,000 residents living in your city.
11. '''Metropolis!''' - Have 100,000 residents living in your city.
12. '''Jumbo Region!''' - Have 500,000 residents living in a region.
13. '''Mega-Region!''' - Have 1,000,000 residents living in a region.
14. '''Suburbitopia''' - Have 500 Residential buildings in your city.
15. '''My Favorite Mayor''' - Have 24 hours of a 75% or better Approval Rating.
16. '''Awfulest Mayor Ever!''' - Have an Approval Rating of below 10%.
17. '''Best Mayor Ever!''' - Have an Approval Rating of 100%.
=City Services=
1. '''Reolving Doors''' - Have 10 criminals released from jail cells in one day due to overcrowding.
2. '''Bad Move, Creeps''' - Have your [[police]] capture their first criminal.
3. '''Redemption of the Sims''' - Rehabilitate 50 criminals in a day!
4. '''SimCity University!''' - Have a [[University]] with each [[School]] module.
5. '''No Child Left Behind''' - Plop 20 [[School Bus]] Stops in one city.
6. '''High Tech Fire Fightin'''' - Add the [[HazMat Garage]], the [[Fire Helipad]], and the [[Fire Marshal Office]] to a [[Large Fire Station]] in your city.
7. '''You're on Fire!''' - Extinguish 3 HazMat fires in your city in a day!
8. '''Only You Can Prevent City Fires''' - Put out more than 10 [[fire]]s in a day.
9. '''Green Plumbobs''' - Pick up 15 tons of recyclables in your city in a day!
11. '''Garbage Man!''' - Pick up 15 tons of garbage in a day!
12. '''Medical Miracle''' - Plop a [[Hospital]] and treat 200 sick Sims in a day.
13. '''EMT ASAP''' - Pick up and treat 50 injured Sims in one day.
14. '''All-Powerful Region''' - Place of each type of [[power]] source in a [[region]] ([[Coal]], [[Oil]], [[Wind]], [[Solar Power Plant|Solar]] and [[Nuclear Power Plant|Nuclear]]).
15. '''Super-Powered''' - Have a city that consumes over 300,000 kW of power in an hour.
16. '''Ick or Treat!''' - Treat 200,000 gallons of [[sewage]] per hour at a [[Sewage Treatment Plant]].
17. '''Sewage Stuffing''' - With 10,000 or more residents, prevent sewage issues using only [[Sewage Outlet Pipe]]s.
18. '''Main Attraction''' - Have 300 low [[wealth]] tourists leave your city satisfied in one day.
19. '''Sunday! Sunday! Sunday!''' - Run a successful [[Pro Stadium|stadium]] event in your city.
20. '''Cruisin' Along''' - Have 2,000 Sims take a [[Boats|cruise]] in a day.
21. '''A Streetcar Named SimCity''' - Have 1,000 Sims travel by [[Streetcars|streetcar]] in a day.
22. '''All Aboard''' - Have 1,000 Sims take the [[Trains|train]] in a day.
23. '''Sludge-Free H-2-0!''' - Pump 50,000 gallons of fresh, clean [[water]] an hour.
24. '''Aqua Max''' - Have a city that consumes over 100,000 gallons of water in an hour.
=City Specialization=
1. '''You Mean Business!''' - Plop every [[City Specializations|City Specialization]] HQ in the game. 2. '''King Coal''' - Extract a total of 100,000 tons of coal. 3. '''Electrical Magic''' - Assemble 10,000 processors in a day.
24. '''King CoalSin City''' - Extract a total Place one of 100,000 tons each type of coal[[Gambling#Gambling Structures|Casino]] in a single city.
35. '''Electrical MagicPenny Slots''' - Assemble 10Generate $20,000 processors in a daytotal revenue from casinos.
46. '''Sin CityBlast Furnace''' - Place one Smelt a total of each type 100,000 tons of [[Gambling#Gambling Structures|Casinometal]] in a single city.
57. '''Penny SlotsAll Oiled Up''' - Generate $20Pump 100,000 gallons of crude oil in total revenue from casinosa day.
68. '''Blast FurnaceRefined Tastes''' - Smelt a total Refine 100 barrels of [[fuel]] and 100,000 tons crates of [[metalplastic]]in a single city in one hour.
79. '''All Oiled UpTo Be Ore Not To Be''' - Pump Extract a total of 100,000 gallons tons of crude oil in a dayraw [[ore]].
810. '''Refined TastesA Lot of Lots''' - Refine 100 barrels of Place 10 unique Storage Lot types on any [[fuelTrade Depot]] and 100 crates of or [[plasticTrade Port]] in a single city in one hour.
911. '''To Be Ore Not To BeTrading Empire''' - Extract a total of 100Ship 50,000 tons of raw [[oreGlobal Market]]export shipments.
1012. '''A Lot of LotsMoving Pictures''' - Place 10 unique Storage Lot types on any Assemble 1,000 crates of [[Trade Depot]] or [[Trade PortTV]]in one day in a single city.
1113. '''Trading EmpireSpecialist First Class''' - Ship 50,000 [[Global Market]] export shipmentsChoose a specialization in the city specialization tracker.
12=Houses of Worship=1. '''Moving PicturesHigher Power''' - Assemble 1,000 crates of Have 100 worshippers attend services at [[TVHouse of Worship]] in one day in a single city.
132. '''Specialist First ClassQuite A Congregation''' - Choose Have your 1,000th worshipper attend services at a specialization House of Worship in the your city specialization tracker.
=RCI=
1. '''The Big (Insert Fruit Here)''' - Have 50 high density, low wealth commercial buildings in your city.
2. '''Technophile''' - Have 40 high density, high tech industrial buildings in your city!
3. '''Skyscraper Magnet''' - Have 10 high density, high wealth commercial buildings!
4. '''Billionarie's Playground''' - Have 10 high density, high wealth residential buildings in your city.
5. '''Elite Estates''' - Have 50 low density, high wealth residential buildings in your city.
6. '''Office Parks''' - Have 50 low density, high wealth commercial buildings in your city.
7. '''Apartment Rows''' - Have 50 high density, low wealth residential buildings in your city.
=Region=
1. '''Field Trip!''' - Have at least 4,000 students commute to [[High School]]s in neigbhoring cities. 2. '''Llamahound''' - Have a [[buses|municipal bus]] from a neighbor make 100 trips into your city within a year.
23. '''Godfather''' - Have 50 crimes in one month in a region of 5,000+ residents.
34. '''Extraditions''' - Have your police capture 10 criminals in neighbor cities.
45. '''A Burning Region of Fire''' - Have 50 fires extinguished in your region in a day.
56. '''Time to Relocate''' - Have 200+ garbage issues at once in a region.
67. '''Team Mayor''' - Grant approvals for 10 buildings for the region.
78. '''The Philanthropist''' - Gift $2,000 or more to a neighbor.
89. '''Make Sure You're Grounded...''' - Provide both power and water to a neighbor, at the same time.
=Secret=
3. '''Golden Anniversary''' - Play a city for 50 years! Take a break!
4. '''Dug Too Greedily and Too Deep''' - Mine 100 tons of coal or raw ore in your city to gain access to the [[Earthquake]] [[Disasters|disaster]]. 5. '''What Goes Up Must Come Down''' - Have 200 tourists arrive on flights at the [[Municipal Airport]] in a day to gain access to the [[Meteor Strike]] disaster. 6. '''Laboratory Outbreak''' - Add a [[Diagnostic Lab]] to a Hospital and have 15 Sims die in a day to gain access to the [[Zombie Attack]]. disaster 7. '''Mayor Yuck''' - Have 500 Sims complaining about dirty water in a day.
58. '''What Goes Up Must Come Down's Cookin'?''' - Have 200 tourists arrive on flights at the Burn 100 tons of garbage in an [[Municipal AirportGarbage Incinerator|Incinerator]] in a day at the Garbage Dump to gain access to the [[Meteor StrikeBig Lizard]] disaster.
69. '''Laboratory OutbreakWe Are Not Alone''' - Add Ship any resource to a [[Diagnostic LabSpace Center]] [[Great Works|Great Work]] to a Hospital and have 15 Sims die in a day to gain access to the [[Zombie AttackUFO Encounter]] disaster.
710. '''Mayor YuckBlowin' in the Wind''' - Have 500 Sims complaining about dirty water 24 [[Wind Power Plant#Modules|Wind Turbine]]s at [[Wind Power Plant]]s in a dayyour city to gain access to the [[Tornado]] disaster.
811. '''What's Cookin'?2 Kilometer Island!''' - Burn 100 tons of garbage Have a nuclear meltdown in an [[Garbage Incinerator|Incinerator]] at the Garbage Dump to gain access to the [[Big Lizard]] disasteryour city.
9=Airships=1. '''We Are Not AloneSee Simcity By Airship''' - Ship any resource Welcome your first airship to a [[Space Center]] [[Great Works|Great Work]] to gain access to the [[UFO Encounter]] disasteryour city.
102. '''Blowin' in the WindCaptain Of The Skies''' - Have 24 [[Wind Power Plant#Modules|Wind Turbine]]s at [[Wind Power Plant]]s Receive 1,200 workers or tourists by airship in your city to gain access to the [[Tornado]] disastera day.
11=British City Set==1. '''2 Kilometer Island!UK Character''' - Have a nuclear meltdown in your city1,000 Sims get picked up by buses from the [[Bus Terminal]].
=Deluxe EditionFrench City Set=1. '''French Authority''' - Lock up 10 criminals at the [[French Police Station]].
2=German City Set=1. '''German Efficiency''' - Have 5,000 Sims take trips on trains from the [[German High-Speed Rail Station]].
3. '''UK Character''' Have 1,000 Sims get picked up by buses from the [[Bus Terminal]].
[[Category:Multiplayer]]
3,119
edits

Navigation menu