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Guide:City Specializations

83 bytes added, 23:04, 27 February 2013
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In [[SimCity]], cities can be specialized to serve specific purposes.
Cities can not only specialize into any of the [[#Big Businesses|big businesses]] but also create their own roles in the [[region]] and the global economy.
=Big Businesses=
[[File:smelting_factory.gif|300px|thumb|right|Mining City]]
[[File:Petroleum_city.jpg|300px|thumb|right|Drilling City]]
[[File:Electronics_city.jpg|300px|thumb|right|Electronics City]]
[[File:Trade city.gif|300px|thumb|right|Trade City]]
[[File:Casino_city.jpg|300px|thumb|right|Gambling City]]
 
Each city can specialize in one or more big businesses.
==Mining==
[[File:smelting_factory.gif|300px|thumb|right|Mining City]]
 
: ''Main article: [[Mining]]''
==Drilling==
[[File:Petroleum_city.jpg|300px|thumb|right|Drilling City]]
 
:''Main article: [[Drilling]]''
Cities specialized in Drilling extract and process [[oil]] for profit.
A [[Oil Refinery|refinery]] can be built to convert oil into [[fuel]] and [[plastic]].
==Electronics==
[[File:Electronics_city.jpg|300px|thumb|right|Electronics City]]
: ''Main article: [[Electronics]]''
Electronics city manufactures [[microprocessors]], [[TVs]] and [[computers]] from [[metal]], [[alloy]] and plastic.
==Trade==
:''Main article: [[Trade]]''Trade is about buying and selling resources [[commodities]] on the [[Global Market]].
*Buy low, sell high is the main principle.
==Gambling==
[[File:Casino_city.jpg|300px|thumb|right|Gambling City]]
: ''Main article: [[Gambling]]''
A gambling city relies on [[#Gambling Structures|casino]]s to attract tourists and generate revenue.
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