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Happiness

287 bytes added, 00:19, 29 March 2014
Effects on happiness
[[File:Happiness mapmap2.jpg|400px|thumb|right|Happiness Map]]Happiness is a measure of how satisfied your population is with their situation. This can be effected by proximity to some buildings, taxes, and the presence, or lack there of, services. Happiness is the driving force behind [[Density]], as . A high happiness in an area increases induces a high demand for that this area , which increases and the [[Density]] will increase.
==PositiveEffects on happiness=={|class=wikitableThings that have a positive effect on happiness:!Positive !! Negative|-*|Proximity to services buildings (: [[Police]], [[Fire]], [[Health]], [[Education]]al buildings, [[Parks]], [[Government]]al buildings (regardless of popularity)*|Proximity to : Industrial buildings; [[Water]], [[ParksSewage]] and [[Power]] stations; [[Recycling Center]]s or [[Garbage Dump]]s*|-| Low Taxes*| High Taxes|-| Spending money at shops increases residential happiness| Lack of Services (like Police, Fire, etc.), lack of utilities and services in the city (No [[power]], [[water]], [[Waste Disposal|garbage collection]] etc.)|-|
*Having workers and places to ship freight increases industrial happiness
*Having workers and lots of shoppers increases commercial happiness.
  ==Negative==Things that have a negative impact on happiness:*Proximity to Industrial buildings*Proximity to recycling centers or garbage dumps*High Taxes*Lack of Services|
*Lack of workers or places to ship freight will decrease industrial happiness and eventually cause them to go out of business.
*Lack of workers or shoppers or freight will decrease commercial happiness and eventually cause them to go out of business.
|}
 
==Data Maps==
===Happiness Map===
Happiness map shows the current happiness of all RCI buildings.
[[Category:Basics]]

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