Difference between revisions of "Arcology"
From SimCity Wiki
Line 7: | Line 7: | ||
• 6,000,000 crates of [[TV]]s | • 6,000,000 crates of [[TV]]s | ||
− | | cost per hour = | + | | cost per hour = 300 Simonleons |
| requirement = • City in [[region]] with 58,000 or more residents. | | requirement = • City in [[region]] with 58,000 or more residents. | ||
− | | function = | + | | function = Benefits Works, Shoppers and Students |
| module = | | module = | ||
| extra = | | extra = |
Revision as of 19:19, 8 February 2013
Template:Structure infobox Arcology is the fusion of architecture and ecology.
They are futuristic cities with a variety of residential, commercial and agricultural structures.
Arcologies are designed to be self-sufficient.
Arcology will be in SimCity, it will be part of Great Works.
In game description: "Building this towering pinnacule of human architechture requires skilled workers and resources. This dense ecosystem contains everything necessary to sustain a massive community. Sims live here but many of them will commute to cities in the region to work, go to school or shop."