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Zones

1,955 bytes added, 20:03, 17 January 2018
Industrial Zones
__TOC__[[File:high density residential zone.jpg|400px|thumb|right|High Density Residential Zone]]
=Types of Zones=
==Residential Zones==
[[File:simcity residential zone.jpg|400px|thumb|right|Residential Zone]]Residential zones are where sims can build houses and move it. When you zone an area as residential, Sims move into residential zones automatically. If the sims become [[happiness|unhappy]], they will leave and the houses will become abandoned.
*These zones are green.
Sims move into Types of buildings in residential zones automaticallyare determined by their [[wealth]] and [[density]] levels. Initially, all buildings in the residential zones are small houses, as the population gets larger and the land becomes wealthier, these houses are replaced by apartment complexes and mansions.
If the player do no keep the sims happy, they will leave and houses will become abandoned.
==Commercial Zones==
[[File:simcity commercial zone.jpg|400px|thumb|right|Commercial Zone]]
Commercial zones are where shops and offices are built. Commercial buildings provide the Sims with jobs and [[happiness]]. Sims will spend their money in these buildings to earn happiness. They also provide a destination for industrial freight shipments. Industrial buildings with nowhere to ship their freight will become unhappy.
*These zones are blue. *Commercial buildings do not bring in as much profit as industrial buildings. Types of buildings in commercial zones are where shops determined by their wealth and density levels. *If Gambling or Culture specialization re used in the city Hotels may plop determined as well by wealth and offices are builtdensity ==Industrial Zones==[[File:simcity industrial zone.jpg|400px|thumb|right|Industrial Zone]]Industrial zones generate the most profit for the city. They provide the Sims with jobs and money. Industrial buildings need a place to ship their freight or they will become [[happiness|unhappy]]. Freight can be shipped to commercial buildings, [[Trade Depot]], [[Trade Port]] and [[Municipal Airport]] with [[Cargo Terminal]].
*These zones are yellow.
Commercial *Industrial buildings provide , especially the sims with jobs and bring profit to the citylow tech ones, produce [[pollution]].
*Commercial zones do not bring Types of buildings in as much profit as industrial zones are determined by density and tech levels. Industrial buildingsof higher tech levels will produce less pollution and generate more profit. Tech levels can be increased through the construction of [[The Academy ]], [[Community College]], [[University]] and the [[Vu Tower]].
Sims will spend their money ==Zoning Maps=='''Building Density''' - shows the progress towards density upgrade for every structure in these buildings to earn [[happiness]]the city.
=='''Land Value''' - shows the land value of residential and commercial zones. '''Industrial Zones==Tech''' - shows the level of technology in industrial zones.
Industrial zones generate the most profit for the city'''Population''' - shows population data.
They provide '''Residential System''' - Shows the sims with jobs happiness and moneyincome statistics of residential areas.
They also provide '''Commercial System''' - Shows the activities of shoppers and tourists in commercial zones with goods to sellareas.
'''Industrial zones produce System''' - Shows the most [[pollution]]movement of industrial freight in the city.
=Zoning Maps===Building Density====Land Value====Industrial Tech====Population====Residential System====Commercial System====Industrial System==[[Category:Basics]]
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