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City Specializations

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__TOC__In [[SimCity]], Cities [[cities]] can be specialized to serve specific purposes. Cities can not only specialize into any of the [[#Big Businesses|big businesses]] but also create their own roles.
=Big Businesses=
[[File: ''Main articlesimcity smelting factory.jpg|400px|thumb|right|Mining City]][[File: Petroleum_city.jpg|400px|thumb|right|Drilling City]][[Big BusinessesFile:Electronics_city.jpg|400px|thumb|right|Electronics City]][[File:simcity trading city.jpg|400px|thumb|right|Trading City]][[File:simcity gambling city.jpg|400px|thumb|right|Gambling City]]''Each city can specialize in one or more big businesses. The player becomes not only a mayor but also a business mogul.
Each city can specialize in one or more big *Big businessesare pre-determined by Maxis.
*Big There are five big businesses are pre-determined by in the game: [[#Mining|mining]], [[#Drilling|drilling]], [[#Electronics|electronics]], [[#Trade|trade]], and [[#Gambling|gambling]]. Each of the big businesses has its own global [[Maxisleaderboards|leaderboard]].
*The player becomes not only a mayor but also a 's rank on the leaderboard is determined by the amount of profit from that business mogulin the past 12 months.==Mining==: ''Main article: [[Mining]]''
There are five big businesses Cities specialized in mining extract [[ore]] and [[coal]] for profit. To extract the game: minerals, [[Coal Mine|Coal]] and [[Ore Mine|Ore Mines]] must be constructed directly above the corresponding deposits. Extracted ore and coal can be exported to the [[Global Market]] for immediate profit. [[metalsCoal Power Plant]], s burn coal to generate [[petroleumpower|electricity]], . A [[electronicsSmelting Factory|Smelting Factory]], can be constructed to process ore and coal into more valuable resources: [[tradealloy]], and [[gamblingmetal]].
*Each big business has its own global ==Drilling==:''Main article: [[leaderboardDrilling]]. ''
*The player's rank is determined by Cities specialized in Drilling extract and process oil for profit. To extract oil, [[Oil Well]] must be constructed above oil reservoirs. Extracted oil can be exported to the amount of Global Market for immediate profit from that business in the past 12 months. Oil Power Plants burn oil to generate electricity. [[Oil Refinery]] can be constructed to process oil into more valuable resources: [[fuel]] and [[plastic]].
==MetalsElectronics==: ''Main article: [[File:smelting_factory.gif|300px|thumb|right|Metals CityElectronics]]''
: ''Main article: Cities specialized in electronics manufacture [[Metalsprocessors]]'', [[TV]] and [[computer]] from alloy and plastic. Processors, TV and computer can be exported to the Global Market for profit or used to construct various [[Great Works]]. Alloy and plastic can be manufactured from mining and drilling industries or imported from Global Market. Electronic city employs a large [[education|educated]] workforce.
Metals require to be extracted from the ground and processed into more valuable resources.==Trading==:''Main article: [[Trading]]''
*Make sure Cities specialized in trading buy and sell commodities on the Global Market to generate profit. The key to inspect successful trading is importing resources when their prices are low and exporting them when their prices are high. A [[Trade Depot]] must be constructed before the region player can start trading. A [[Trade Port|trade port]] can be constructed to find where accelerate the coal, ore, trading processes. A city specialized in trading will have many trucks and oil deposits are before you claim your cargo ships moving goods into and out of the city.
As the player advance his or her Metals business, the player can dig up larger quantities of coal ==Gambling==: ''Main article: [[Gambling]]''A gambling city relies on [[Gambling#Gambling Structures|casinos]] to attract tourists and oregenerate revenue.
*More money can be made if Gambling specialization focuses on attracting tourists instead of the player builds a smelting plant to convert the minerals into metals and alloygathering resources or manufacturing goods.
==Petroleum==Petroleum Gambling city requires the construction of an adequate [[Mass Transit|mass transit]] system to bring in tourists and avoid traffic congestion. Casinos attract criminals. A large [[police]] force is needed to be extracted from combat the ground and processed into more valuable resourcesincrease in crime.
A refinery can be built to convert petroleum into =Other Specializations===Education==:''Main article: [[fuelEducation]] ''High tech industries, services and [[plastic]]structures require educated citizens as workers. Sims from one city can attend schools in nearby cities.
==ElectronicsCulture==Electronics can be manufactured from :''Main article: [[metal]], [[alloysCulture]] ''Culture specialization focuses on attracting and plastickeeping tourists.
The player create microprocessors, TVs, *It is similar to Gambling specialization and computers from basic resourcescan be paired with it.
Electronics manufacturing has high profit margin but requires substantial investment in education There are 2 types of culture buildings, [[Culture#Standards|Standards]] and transportation infrastructure[[Landmarks]]. Landmarks are further divided into two additional types, [[Landmarks#Venues|Venues]] and [[Landmarks#Attracters|Attracters]].
==Trade==Trade is about buying and selling resources on the [[Global Market]]. *Buy low, sell high is the main principle. The key to trade is to import resources when their prices are low and export resources when their prices are high. A city specialized Only 3 Landmarks can be built in trade will have many trucks, freight trains, and cargo ships moving goods into and out of the a city. ==Gambling==[[File:Casino_city.png|300px|thumb|right|Gambling City]]Gambling specialization focuses on the tourists instead of the market.
Gambling ==Power==A power city aims constructs [[power#Power Plants|power plant]]s to attract as many tourists as possiblegenerate power for not only itself but also neighboring cities.
*It requires the construction of airports, docks for cruise ships, train stations, and buses Revenue is generated from selling power to bring the tourists innearby cities.
*It ==Garbage==A garbage city also requires known as recycling city takes [[waste]] from other cities in the region for a fee and recyles the construction of casinoswastse to regenerate [[plastic]], hotels [[metal]] and other entertainment options to keep the tourists[[alloy]].
==References==
[http://www.simcity.com/en_US/blog/article/specializing-SimCity Specializing SimCity]
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