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City Specializations

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__TOC__In [[SimCity]], Cities [[cities]] can be specialized to serve specific purposes. Cities can not only specialize into any of the [[#Big Businesses|big businesses]] but also create their own roles.
=Big Businesses=
[[File: ''Main articlesimcity smelting factory.jpg|400px|thumb|right|Mining City]][[File: Petroleum_city.jpg|400px|thumb|right|Drilling City]][[Big BusinessesFile:Electronics_city.jpg|400px|thumb|right|Electronics City]][[File:simcity trading city.jpg|400px|thumb|right|Trading City]][[File:simcity gambling city.jpg|400px|thumb|right|Gambling City]]''Each city can specialize in one or more big businesses. The player becomes not only a mayor but also a business mogul.
Each city can specialize in one or more big *Big businessesare pre-determined by Maxis.
The player becomes not only a mayor but also a business mogulThere are five big businesses in the game: [[#Mining|mining]], [[#Drilling|drilling]], [[#Electronics|electronics]], [[#Trade|trade]], and [[#Gambling|gambling]]. Each of the big businesses has its own global [[leaderboards|leaderboard]].
There are five big businesses *The player's rank on the leaderboard is determined by the amount of profit from that business in the gamepast 12 months.==Mining==: ''Main article: [[metalsMining]], [[petroleum]], [[electronics]], [[trade]], and [[gambling]].''
*Each big business has its own global Cities specialized in mining extract [[leaderboardore]] and [[coal]] for profit. To extract the minerals, [[Coal Mine|Coal]] and [[Ore Mine|Ore Mines]] must be constructed directly above the corresponding deposits. Extracted ore and coal can be exported to the [[Global Market]] for immediate profit. [[Coal Power Plant]]s burn coal to generate [[power|electricity]]. A [[Smelting Factory|Smelting Factory]] can be constructed to process ore and coal into more valuable resources: [[alloy]] and [[metal]].
*The player==Drilling==:''Main article: [[Drilling]]''s rank is determined by the amount of profit from that business in the past 12 months.
==Metals==Cities specialized in Drilling extract and process oil for profit. To extract oil, [[FileOil Well]] must be constructed above oil reservoirs. Extracted oil can be exported to the Global Market for immediate profit. Oil Power Plants burn oil to generate electricity. [[Oil Refinery]] can be constructed to process oil into more valuable resources:smelting_factory.gif|300px|thumb|right|Metals City[[fuel]] and [[plastic]].
==Electronics==: ''Main article: [[MetalsElectronics]]''
Metals require Cities specialized in electronics manufacture [[processors]], [[TV]] and [[computer]] from alloy and plastic. Processors, TV and computer can be exported to the Global Market for profit or used to construct various [[Great Works]]. Alloy and plastic can be extracted manufactured from the ground mining and processed into more valuable resourcesdrilling industries or imported from Global Market. Electronic city employs a large [[education|educated]] workforce.
*Make sure to inspect the region to find where the coal, ore, and oil deposits are before you claim your city. ==Trading==:''Main article: [[Trading]]''
As Cities specialized in trading buy and sell commodities on the player advance his or her Metals business, Global Market to generate profit. The key to successful trading is importing resources when their prices are low and exporting them when their prices are high. A [[Trade Depot]] must be constructed before the player can dig up larger quantities start trading. A [[Trade Port|trade port]] can be constructed to accelerate the trading processes. A city specialized in trading will have many trucks and cargo ships moving goods into and out of coal and orethe city.
*More money can be made if the player builds a smelting plant to convert the minerals into metals and alloy. ==PetroleumGambling==Petroleum requires to be extracted from the ground and processed into more valuable resources. A refinery can be built to convert petroleum into : ''Main article: [[fuelGambling]] and [[plastic]].'' ==Electronics==Electronics can be manufactured from A gambling city relies on [[metal]], [[alloysGambling#Gambling Structures|casinos]] to attract tourists and plasticgenerate revenue.
The player create microprocessors, TVs, and computers from basic *Gambling specialization focuses on attracting tourists instead of the gathering resourcesor manufacturing goods.
Electronics manufacturing has high profit margin but Gambling city requires substantial investment the construction of an adequate [[Mass Transit|mass transit]] system to bring in education tourists and transportation infrastructureavoid traffic congestion. Casinos attract criminals. A large [[police]] force is needed to combat the increase in crime.
=Other Specializations=Trade==Education==Trade is about buying and selling resources on the :''Main article: [[Global MarketEducation]]''High tech industries, services and structures require educated citizens as workers. Sims from one city can attend schools in nearby cities.
*Buy low, sell high is the main principle==Culture==:''Main article: [[Culture]]''Culture specialization focuses on attracting and keeping tourists.
The key to trade *It is similar to import resources when their prices are low Gambling specialization and export resources when their prices are highcan be paired with it.
A city specialized in trade will have many trucks, freight trainsThere are 2 types of culture buildings, [[Culture#Standards|Standards]] and cargo ships moving goods [[Landmarks]]. Landmarks are further divided into two additional types, [[Landmarks#Venues|Venues]] and out of the city[[Landmarks#Attracters|Attracters]].
==Gambling==[[File:Casino_city.png|300px|thumb|right|Gambling City]]Gambling specialization focuses on the tourists instead of the market*Only 3 Landmarks can be built in a city.
Gambling ==Power==A power city aims constructs [[power#Power Plants|power plant]]s to attract as many tourists as possiblegenerate power for not only itself but also neighboring cities.
*It requires the construction of airports, docks for cruise ships, train stations, and buses Revenue is generated from selling power to bring the tourists innearby cities.
*It ==Garbage==A garbage city also requires known as recycling city takes [[waste]] from other cities in the region for a fee and recyles the construction of casinoswastse to regenerate [[plastic]], hotels [[metal]] and other entertainment options to keep the tourists[[alloy]].
==References==
[http://www.simcity.com/en_US/blog/article/specializing-SimCity Specializing SimCity]
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