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Arcology

856 bytes added, 23:25, 17 March 2013
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Arcology is the fusion {{ploppable infobox| image = arcology 2.jpg| cost = • §1,000,000• 2,800 tons of architecture and ecology. [[Metal]]
They are futuristic cities with a variety • 1,000 tons of residential, commercial and agricultural structures. [[Alloy]]
Arcologies are designed • 60,000 crates of [[TV]]| upkeep = §300| requirement = City in [[region]] with 58,000 or more residents.| function = Benefits Works, Shoppers and Students| module =| extra =| description = Building this towering pinnacle of human architecture requires skilled workers and resources. This dense ecosystem contains everything necessary to be self-sufficientsustain a massive community. Sims live here but many of them will commute to cities in the region to work, go to school, or shop.
}}Arcology, the fusion of architecture and ecology, is a signature structure of the [[SimCity]] series. In the current iteration, Arcology functions as a gigantic futuristic apartment building. This structure supplies all the [[cities]] in the [[region]] with an endless supply of workers, shoppers and students. These Sims come to your city for their commercial, industrial and [[Education|educational]] needs.
*Arcology fills the need for residential buildings. With Arcology will be in [[SimCity]]place, it will be part of players can create cities without residential [[Great Workszones]].
==Cost==1*Arcology is unlocked by having 58,000,000 Simonleonsor more residents in a city in your region.
2,800 tons Arcology is one of the [[MetalGreat Works]].
1,000 tons of [[AlloyFile:arcology phases.jpg|500px|thumb|left|Phases of Arcology construction]]
6,000,000 crates of [[TV]]s 300 Simonleons per hour ==Requirement==City in [[region]] with 58,000 or more residents. ==Benefit==Workers - Shoppers - Students -{{Great Works}}
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