Changes

Jump to: navigation, search

Arcology

1,105 bytes added, 23:25, 17 March 2013
no edit summary
Arcology is the fusion {{ploppable infobox| image = arcology 2.jpg| cost = • §1,000,000• 2,800 tons of architecture and ecology. [[Metal]]
They are futuristic cities with a variety • 1,000 tons of residential, commercial and agricultural structures. [[Alloy]]
Arcologies are designed • 60,000 crates of [[TV]]| upkeep = §300| requirement = City in [[region]] with 58,000 or more residents.| function = Benefits Works, Shoppers and Students| module =| extra =| description = Building this towering pinnacle of human architecture requires skilled workers and resources. This dense ecosystem contains everything necessary to be self-sufficientsustain a massive community. Sims live here but many of them will commute to cities in the region to work, go to school, or shop.
}}Arcology, the fusion of architecture and ecology, is a signature structure of the [[SimCity]] series. In the current iteration, Arcology functions as a gigantic futuristic apartment building. This structure supplies all the [[cities]] in the [[region]] with an endless supply of workers, shoppers and students. These Sims come to your city for their commercial, industrial and [[Education|educational]] needs.
*Arcology fills the need for residential buildings. With Arcology will be in place, players can create cities without residential [[SimCityzones]]. *Arcology is unlocked by having 58, it will be part 000 or more residents in a city in your region. Arcology is one of the [[Great Works]]. [[File:arcology phases.jpg|500px|thumb|left|Phases of Arcology construction]] {{Great Works}}
2,027
edits

Navigation menu