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User:Zanygenius/Page/Article:Simcity 5 (2013)

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=SimCity 5 (2013) Game Information=
''Main Article: [http://en.wikipedia.org/wiki/Simcity_(2013_game)|Wikipedia: SimCity (2013 game)]''

Nearly 24 years to the day the original SimCity Game was released in 1989, and the computers improved, [[Maxis]] and [[Electronic Arts]] released the SimCity 5 game on March 24, 2013. With Mixed Reviews, the game was in the middle. The game devolopers evolved the game through patches and updates to the beauty it is today.

==What is SimCity 5?==
In the ever popular simulation leagues of software, SimCity 5 mimics being the [[Being a Mayor|responsibilities]] that come with mayorship. And it becomes more realistic when it occurs that we are in the '''Golden Age of Software''', where engines can amost perfectly preform a task in High Definiton (HD). SimCity took advantage of that when it used the [[glassbox|Glassbox Engine]], which modeled gameplay in not regular sized pixels, but 1/125 the size of a pixel, and it also used a larger information slot (Today's computers have more RAM, thus more space) to accurately model numerical data in a literal sense.

===Where is it available?===
As of 2017, if you have a computer, and the internet, you can go to their United States [http://www.simcity.com| Official Page] and download it for '''$30 (Can$34.99)''', and begin playing it anywhere!

Currently, it supports Windows and Macintosh, and Lennox might be supported soon. (I highly recommend checking out the [[User:Zanygenius/Page/Article:Simcity 5 (2013)#What's Next?|What's Next?]] section for more in-depth on the situation.

==How to play==
''This section describes how to play the game and work the buttons. For game play features, see the [[Main Page]] for all of the specialized and service buildings, as well as the towns and cities!''

===Basic Controls===
*Plop '''stuff:''' ''Click on building or [[Zoning|zone]] then drag mouse until desired location.'' '''Pro Tip: Be where you want to be ahead of time :)'''
*Move around.

==What's Next?==
We'll see
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