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Health

1,533 bytes added, 22:36, 22 March 2019
Health Maps
[[File:simcity clinic.jpg|400px|thumb|right|Clinic]][[File:simcity hospital2.jpg|400px|thumb|right|SimCity Hospital]]Sims can get sick. Sickness leads to injuries and injuries lead to deaths. Injured Sims will die unless they are rescued by ambulances. Sick Sims are unhappy, they will stay home from work and can get evicted from their places of residence. [[Clinic]] can be constructed to treat sick and injured Sims in a small city. A [[Hospital]] is needed to keep a city with large population healthy.  ==Health Structures=====Clinic===: ''Main article: [[Clinic]]''Clinic provides rudimentary healthcare for your city. It should be expanded with additional [[Ambulance Bay (Clinic)|Ambulance Bay]]s and [[Patient Rooms (Clinic)|Patient Room]]s as your city's population increases.  ===Hospital===: ''Main article: [[Hospital]]''Hospital is a large healthcare facility that is able to significantly improve the health, recovery time and survivability of your Sims. It can also be used to provide healthcare for your neighboring [[cities]].  ==Health Vehicles==Ambulance - brings injured Sims to clinic or hospital.  * can earns Simoleons for treating injured Sims in neighboring cities. Wellness Van - lowers the chance of Sims getting sick. * becomes available by adding a [[Wellness Center]] module to a Hospital. ==Health Maps=='''Health''' - shows the condition of Sims' health, how many Sims are in clinic, the germ levels of city and past sickness events. '''Germ''' - shows where sickness is located. [http://www.evitalitaet.net/fr/ Source] [[Category:Services]]{{Health}}
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