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Health

582 bytes added, 22:36, 22 March 2019
Health Maps
[[File:simcity clinic.jpg|400px|thumb|right|Clinic]][[File:simcity hospital2.jpg|400px|thumb|right|SimCity Hospital]]Sims can get sick. Sickness leads to injuries and injuries lead to deaths. Injured Sims will die unless they are rescued by ambulances. Sick Sims have lower happiness are unhappy, they will stay home from work and are more likely to diecan get evicted from their places of residence.  [[Clinic]]s can be built constructed to treat sick and injured Simsin a small city.  *Clinics are cheap and are suitable for smaller towns. A [[Hospital]]s are is needed for larger citiesto keep a city with large population healthy.
==Health Structures==
===Clinic===
: ''Main article: [[Clinic]]''
Clinic improves the health and happiness of Simsprovides rudimentary healthcare for your city.  *It is suitable for a small townshould be expanded with additional [[Ambulance Bay (Clinic)|Ambulance Bay]]s and [[Patient Rooms (Clinic)|Patient Room]]s as your city's population increases.
===Hospital===
: ''Main article: [[Hospital]]''
Hospital is a large healthcare facility that improves is able to significantly improve the health , recovery time and happiness survivability of your Sims. *Hospitals are needed It can also be used to provide healthcare for larger your neighboring [[cities]].
==Health Vehicles==
Ambulance - brings injured Sims to clinic or hospital.
* can earns Simoleons for treating injured Sims in neighboring cities.
Wellness Van - lowers the chance of Sims getting sick.
* becomes avilable available by adding a [[Wellness Center ]] module to a Hospital.
==Health Maps==
'''Germ''' - shows where sickness is located.
[http://www.evitalitaet.net/fr/ Source] [[Category: HealthServices]]{{Health}}
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