Changes

Education

1,868 bytes added, 04:44, 22 August 2013
Added level 3 details about community college.
[[File:simcity university.jpg|400px|thumb|right|University]]
Education reduces [[police|crime]], [[Ground Pollution|ground pollution]], [[fire]] risk, [[waste]] and [[health|sickness]]. Educated Sims are more likely to [[Recycling Center|recycle ]] and consume less [[water]] and [[power]]. Although [[#Education Structures|schools]] generate no revenue, they increase the [[happiness ]] and education levels of your residence. Educated Sims increase the tech levels of your industrial buildings.
*Your Sims will go to the school closest to their residences. There is no need to build every educational structure.
Cities can [[City Specializations|specialize]] in [[City Specializations#Education|Education]] and attract students from other [[cities]] in the [[region]].
Completion of [[Great WorksUniversity]] such as the [[Space CenterUniversity#Research Projects|research projects]] and unlocks high tech [[Solar Farmmodules]] for many [[ploppables]] require various education structures and upgrades.
*The [[Great Works|Great Work]] [[Space Center]] is unlocked by completing a [[University#Research Projects|research project]] in the [[School of Engineering]]. [[Solar Farm]] is unlocked by completing a research project in the [[School of Science]].
==Education Structures==
===Grade School===
: ''Main article: [[Grade School]]''
Grade school is the most basic educational structure. It not only increases your city's educational level by educating young Sims but also reduces the overall crime rate by keeping them off the street. Additionally, grade school increases the medium [[wealth ]] land value of nearby residential [[zones]].
===School Bus Stop===
===High School===
: ''Main article: [[High School]]''
High school provides functions similar to grade school, albeit larger and more expensive. Sims attending high school will consume less [[water]] and [[power]] and [[Recycling Center|recycle]] more. Additionally, the high school [[module]] [[Gymnasium]] acts as a higher level of education than elementary tourist attraction.  *Your high school also accepts Sims from nearby cities in your [[region]]. Your school buses will visit their cities as long as they have schoolbus stops.
===Community College===
: ''Main article: [[Community College]]''
Community college provides a higher is the catalyst for the emergence of level of education than high school2 and level 3 tech buildings in the industrial zone. Level 2 and 3 tech buildings not only generate more tax revenue but also produce far less air pollution. Sims will walk, drive or use [[Mass Transit|mass transit]] to reach the community college. Sims from nearby cities in the region will also attend your community college.
Education from community *Community college allows Sims is important for the emergence of level 2 tech industrial buildings. It grants access to work in higher wealth and level 3 tech industries such as the [[Electronics]] industrybuildings, even without a University, but less efficiently.
===University===
: ''Main article: [[University]]''
University provides a higher produces Sims with highest level of education than community college. It is vital for the creation of level 3 tech buildings in the industrial zone. Continuous enrollment is needed to keep the high tech industries. University can be upgraded based on the number of Sims it has educated. With each upgrade, a new [[University#Schools|school module]] of choice can be constructed. These schools offer passive benefits and can initiate various [[University#Research Projects|research projects]]. Completion of research projects unlock high tech modules for various [[ploppables]].  *Research project finish faster when you have more Sims enrolled. *[[Dormitory]] can be constructed so students can live on campus. It helps to reduce residential needs and traffic congestion. *The [[Great Works|Great Work]] [[Space Center]] is unlocked by completing a [[University#Research Projects|research project]] in the [[School of Engineering]]. [[Solar Farm]] is unlocked by completing a research project in the [[School of Science]].
University allows the player to carry out various research projects that will benefit the city and region by unlocking new technologies.
===Public Library===
: ''Main article: [[Public Library]]''
Public library increases the education level of all of your Sims slightly. It also increases the happiness of nearby residences.
Unlike other educational structures, public library accepts Sims from of all ages and walks of life.
==Education Maps==
Education - shows the education levels of residential and industrial [[zones]] and the location of students.
[[Category: EducationServices]]{{Education}}
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