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Amusement Park Set

1,667 bytes added, 04:34, 29 May 2013
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[[File:simcity amusement park.jpg|400px|thumb|right|Amusement Park Set]][[file:funshine amusement park gate.jpg|400px|thumb|right|Funshine Amusement Park]][[file:wheels of wonder amusement park gate.jpg|400px|thumb|right|Wheels of Wonder Amusement Park]][[file:thrilland adventure park gate.jpg|400px|thumb|right|Thrilland Adventure Park]]Amusement Park [[DLC]] was released on May 28, 2013. It allows the player to construct 3 [[#Amusement Parks|amusement parks]] that serve as tourist attractions.  Players can only construct one amusement park per city. For each amusement park players can construct 5 [[Funshine Amusement Park#Main Attractions|main attractions]], large rides that generate a lot of revenue but has long queue times, 12 [[Funshine Amusement Park#Secondary Attractions|secondary attractions]], smaller rides with shorter queue times, 20 [[Funshine Amusement Park#Concession Stands|concession stands]], food stands, snack carts and benches that recharge Sims and allow them to remain in the park. *Amusement park generates [[simoleon]]s through ticket sales to rides and concession sales.  *The amusement parks are found in the [[Culture]] specialization, under the "Attractions" tab.  When tourists enter your amusement park, they will first go on main attractions, then secondary attractions. They will stay in the park until they have gone on three rides. Afterwards, they will leave the park, unless they can reach concession stands and refresh themselves there.  *To maximize profit, keep tourists in your park for as long as possible. Keep concession stands close to your rides and maintain a balance of main attractions, secondary attractions and concession stands.
==Amusement Parks==
===Thrilland Adventure Park===
[[Thrilland Adventure Park]]
 
{{Amusement Park}}
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