Difference between revisions of "Trading"

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*Buy low, sell high is the main principle.
 
*Buy low, sell high is the main principle.
  
A [[Trade Depot]] must be constructed before the player can import and export goods from the Global Market.  
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A [[#Trade Depot|Trade Depot]] must be constructed before the player can import and export goods from the Global Market.  
  
 
The key to trade is to import resources when their prices are low and export resources when their prices are high.
 
The key to trade is to import resources when their prices are low and export resources when their prices are high.
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*Having adequate meanings of [[Mass Transit|transportation]] is crucial for a Trade city.
 
*Having adequate meanings of [[Mass Transit|transportation]] is crucial for a Trade city.
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==Trade Buildings==
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===Trade Depot===
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===Trade HQ===
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===Trade Port===

Revision as of 22:58, 27 February 2013

Cities specialized in trade buy and sell commodities on Global Market to generate profit.

  • Buy low, sell high is the main principle.

A Trade Depot must be constructed before the player can import and export goods from the Global Market.

The key to trade is to import resources when their prices are low and export resources when their prices are high.

A city specialized in trade will have many trucks, freight trains, and cargo ships moving goods into and out of the city.

  • Having adequate meanings of transportation is crucial for a Trade city.

Trade Buildings

Trade Depot

Trade HQ

Trade Port