Difference between revisions of "Gambling House"
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• 21 commercial buildings | • 21 commercial buildings | ||
− | | function = Generates revenue from low and medium wealth Sims | + | | function = Generates revenue from low and medium [[wealth]] Sims |
| module = [[Casino Marquees]], [[Cheap Rooms]], [[Nice Rooms]], [[Nickel Slots]], [[Blackjack Tables]], [[Comedy Club]], [[Lounge]] | | module = [[Casino Marquees]], [[Cheap Rooms]], [[Nice Rooms]], [[Nickel Slots]], [[Blackjack Tables]], [[Comedy Club]], [[Lounge]] | ||
| extra = • Low wealth gambler capacity: 100 | | extra = • Low wealth gambler capacity: 100 | ||
Line 27: | Line 27: | ||
===Nickel Slots=== | ===Nickel Slots=== | ||
− | [[Nickel | + | [[Nickel Slots]] |
===Blackack Tables=== | ===Blackack Tables=== | ||
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[[Comedy Club]] | [[Comedy Club]] | ||
− | ==Lounge=== | + | ===Lounge=== |
[[Lounge]] | [[Lounge]] | ||
− | + | {{Gambling}} |
Latest revision as of 07:49, 1 April 2013
Gambling House | |
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Information | |
cost | 15,000 |
upkeep | 260 |
requirement | • Working power and water
• 21 commercial buildings |
function | Generates revenue from low and medium wealth Sims |
module | Casino Marquees, Cheap Rooms, Nice Rooms, Nickel Slots, Blackjack Tables, Comedy Club, Lounge |
extra | • Low wealth gambler capacity: 100
• Income per low wealth gambler per hour: 10 • Medium wealth gambler capacity: 50 • Income per medium wealth gambler per hour: 14 |
description | Tourists will wheel their oxygen tanks to this simple casino to blow their hard-earned Simoleons. Maximize profits with Gambling House improvements. Criminals turn up at casinos like bad pennies. |